• Technical IT

    Solutions delivered throughout the UK
  • Business Applications

    Solutions delivered throughout the UK
  • Professional Best Practice

    Solutions delivered throughout the UK
  • Professional Development

    Solutions delivered throughout the UK

Cinema 4D 301 Black Belt

Cinema 4D 301 Black Belt
  • Price £697.00
  • Level Advanced
  • Duration 3 day(s)
All major credit cards accepted

Description

Building upon the foundation in Cinema 4D that you will have when completing Rookie and
Hotshot courses, this three day course will take the user into the more advanced regions
of the program that often most training neglects to cover. You will learn how to control and
create more complex animations using Cinema 4Ds advanced features, producing more
time-effective workflows and impressive results. This course is also ideal for those who
already know the basics of Cinema 4D, and would like to learn more about the deeper
functions of the software.

Prerequisites

Anyone who has completed the jumpstart or rookie and hotshot courses, or those who
have learned Cinema 4D independently, and would like to jump into the advanced features
of the software.

Assumed Knowledge

You will be assumed to know the content on the Red Belt and Green Belt courses.

Skills

• Advanced animation using MoGraph
• Simulation of natural world dynamics
• Hair and fur simulation
• Cloth simulation
• Basic Character Rigging and IK using Mocca
• Advanced Scripting using Xpresso (no coding)
• Overview of scripting possibilities using Python, C++ or Coffee
• Thinking Particles
• Breaking objects apart
• PyroClusters
• Advanced Rendering Techniques
• Multi-pass rending and compositing

Course Content

Motion Graphics using MoGraph
• MoGraph Objects
• Cloner, Matrix, MoInstance
• Tracers and MoSplines
• Fracture
• MoGraph Effectors
• Creating simple animations
• Audio animations
• Formula and Scripting
• MoGraph Text animations
• Selections in MoGraph
• Extrude and PolyFX

Simulation of Natural World Dynamics
• Rigid and Soft Bodies
• Colliders and Ghosts
• Forces, Motors and Springs

Hair and Fur Simulation
• Creating Hair and Fur
• Properties and animation
• Styling and controlling
• Creating more than hair

Cloth Simulation
• Creating and simulating
• Colliders and Belts
• Fitting cloth to figures and shapes
• Fixing points

Caching Dynamic Simulations
• How caching things speeds up
workflow and previews
• Managing/Resetting the cache

Scripting with Xpresso
• How Xpresso is different to real
scripting, and its limitations
• Creating animations and relationships
• Using formulas to create common
motion and animations
• Common effects and solutions that
use Xpresso

Thinking Particles
• Setting up basic thinking particles
using Xpresso
• PStorm and PBlurp
• Controlling particle flow
• Colliders and Attractors
• Sporning animations from collisions
• Making sparks and cracks

Breaking Objects Apart
• Thrausi and XBreaker

PyroClusters
• Simulating fire and smoke
• Using the volume tracer

Inverse Kinematics and Rigging
• Creating bones and binding them
• The basics of an IK Chain
• Creating muscle and skin
• Painting and Weighting
• Setting up a basic leg-rig
Compositing
• Using the compositing tag for video
• Compositing 3D objects using video
or images within cinema 4D

Advanced Rendering
• Getting the best results from the
Standard or Physics renderer
• Creating a multi-pass render
• How to use the compositing tag with
object buffers
• Creating the correct formats for
differing compositing workflows
Scripting
• Overview of the role scripting can
play in your workflow
• Explanation of the languages used:
• Python, C++ and COFFEE
• Animation, GUI or Plugin?
• Resources for learning scripting

Make Enquiry

Course Enquiry
  •  
  •  

Book Now

Course Enquiry
  •  
  •  

Find your local training centre