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Blender 2.6 Getting Started Aberdeen

  • Price £495.00
  • Duration 2 day(s)
All major credit cards accepted

Description

Blender 2.6 Getting Started is a 2 day hands on Blender training course which is run at our London centre. The course gives you the opportunity to learn how to create your own scene in the free Blender 3D software, covering everything from modelling to lighting, texturing, and the actual rendering of the scene. By the end you will have a grasp of the skills that will give you a good basis to continue from on your own. Expect to have fun, busy, hectic days filled with new things to learn!

Prerequisites

This course is targeted at those who are looking at getting started with Blender. You should have good general computer skills, but do not need to have prior experience of working with Blender.

Course Content

The following are some examples of the types of topics you will cover in this course. The actual topics and order in which they are covered can vary slightly in order to best accommodate the size, ability and requirements of each group.


Day 1 Modelling

The Blender Interface
•Windows
•Toolbars
•Scenes

Files
•Opening
•Saving
•Naming
•Organising

Making & Controlling Objects
•Adding and deleting objects
•Selecting objects
•Moving objects
•Rotating objects
•Scaling objects
•Duplicating objects
•Using the registration point
•Using and manipulating the 3D cursor
•Creating

Layers
•Using layers
•Moving objects to layers
•Hiding/Showing layers
•Layer shortcuts

Modelling
•Box modelling
•Vertex modelling
•Sculpting
•Vertices, Faces, and Edges

Modes
•Object mode
•Edit mode
•Sculpt mode

Shortcuts & Preferences
•Keyboard shortcuts
•Using a 3-button mouse
•Blender preferences
•Blender add-ons

Day 2 Lighting, Rendering, Materials and Textures

World & Scene
•Setting up your world•Sky•Environment lighting
•Indirect lighting
•Mist
•Stars


•Setting up your scene
•Units
•Simplify
•Scene info

Lights
•Point
•Sun
•Spot
•Hemi
•Area
•Using multiple lights

Materials
•Types of material
•Material properties
•Using multiple materials
•Naming your materials

Textures
•Mapping
•Influence
•Multiple textures
•Naming your textures

Cameras
•Setting up your camera(s)
•Camera settings

Rendering
•Simple scene rendering
•Changing your render output
•Where are your renders saved
•Render properties

Lab: 10 Cube challenge

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Find your local training centre

AddressRiverside House
Riverside Drive
Aberdeen
AB11 7LH
Phone01423 790107